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GAME JAM
about
During this project, I was given a short amount of time to create a playable racing game that could be played in Unity. I worked independently to create all the assets, scenery, props, and race track.
I love to create a storyline through my art so I based my game around food. The driver begins in a candy land of doughnuts and fast food, however, the road soon spirals down a multi-tiered cake towards a hospital. While playing the game the player will experience a journey through the food.
ASSET RENDERS
conceptualising
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